The game i would like to make:
Quick and funny exploration game
top-down 2d-map-exploring game with seas, islands, ships and various events, interactions and treasures
- you are an explorer, sailing his own ship with sailors, you have to find some new islands and come back home with some news and new stuff (potatoes, korn, silver, gold, ...)
- quick game full of interesting and funny choices, you should explore, get some new stuff, fight some sea monsters, improve your ship, fight the weather and come back with treasures
- it's done in 10 minutes and you can try again :)
- it will have a map generator, so every game will be different and the game will have some replayability
you will face choices:
- do you want another cannon or a faster ship?
- do you want to travel through the storm or avoid it?
- do you want to fight the native tribe or make these people your friends?
- the sailors are desperate, will you travel further and risk the revolt or come back home?
- do you kill the sea monster or let it be?
- do you really want that treasure from the skeleton island?
this game will be successful, because:
- it's full of interesting choices and combinations (interesting = various, non-repetitive, thrilling, adventurous)
- threats vary and every threat requires different tactics
- it has a good replayability factor - the map changes every game, there is far larger number of possible events than number of events in a single game (there is always something new), you can try to beat the high-score
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